#include "rain.h"


Rain::Rain(void)
{
}

Rain::Rain(double w){
	this->water_height = w;
}

Rain::~Rain(void)
{
}

double Rain::getWaterHeight(){
	return this->water_height;
}

double Rain::getSedimentHeight(){
	return this->sediment_height;
}

void Rain::setWaterHeight(double w){
	this->water_height = w;
}

void Rain::setSedimentHeight(double s){
	this->sediment_height = s;
}